C++ Project Setup Made Simple: Raylib, CMake, and VSCode Guide

C++ Project Setup Made Simple: Raylib, CMake, and VSCode Guide

Simplify your C++ development process with this beginner-friendly guide to setting up a project using Raylib, CMake, and Visual Studio Code. This step-by-step tutorial walks you through everything you need, from installing tools to writing and running your first Raylib application—no guesswork required. 🔗 Join our Discord →   / discord   📌 What’s Inside: How to install and configure CMake, Ninja, and VC Package Setting up Visual Studio Code for C++ development Creating and building a basic Raylib project Troubleshooting and optimizing your setup ⚙️ Tools You’ll Need: Visual Studio Code CMake Ninja VC Package Raylib 💡 Chapters: 0:01 - Intro: Why This Setup Works 3:06 - Installing the Tools and Configuring VC Package 6:09 - Writing and Testing a Raylib Project 7:57 - Finalizing and Running Your Setup 🔗 Resources: https://code.visualstudio.com https://rambod.net/tutorials/cpp-rayl... CMake Downloads : https://cmake.org/download/ VC Package Docs : https://vcpkg.io/en/ Ninja : https://github.com/ninja-build/ninja/... Raylib Official Site 🎥 Looking for more C++ guides? Hit the like button, subscribe, and let me know in the comments what you’d like to see next! #CPlusPlusDevelopment #RaylibTutorial #CMakeGuide #VSCodeSetup #GameDevelopmentTools #LearnCPlusPlus #CodingInVSCode #RaylibSetup #CMakeIntegration #NinjaBuildSystem #VCPackageSetup #CPlusPlusForBeginners #GameDevTips ~-~~-~~~-~~-~ Please watch: "Mac mini M4 Game Dev Benchmark Unity HDRP FPS vs Unreal Engine"    • Mac mini M4 Game Dev Benchmark Unity HDRP ...   ~-~~-~~~-~~-~