In this episode of BioShock 2 Remastered Campaign Walkthrough: Subject Delta enters Downtown Pauper's Drop as he and his newly adopted Little Sister seek out a second source of ADAM. Upon entering the area however, Delta encounters and defeats a Brute Splicer that he first saw when he first arrived in Pauper's Drop. After rescuing the Little Sister and returning her to the vents, Subject Delta makes his was to The Sinclair Deluxe to confront Grace Holloway, but his progress is impeded when another Brute Splicer blocks his way. Sinclair instructs Delta to return to Downtown to obtain a Research Camera from King Pawn to use to study the Brute Splicers to obtain their strength and clear the blockage. However, Delta's progress is further impeded when he discovers he can't access the pawn sop because it's locked. Subject Delta returns to the Fishbowl Diner to obtain the passcode for the Fontaine Clinic from the body of Tobias Riefers, which he'll need to enter King Pawn. SUBSCRIBE ➜ https://bit.ly/2C4Cgrd PLAYLIST ➜ http://bit.ly/2M7C0gF GAME DESCRIPTION BioShock 2 is a first-person shooter video game developed by 2K Marin and published by 2K Games. It is the sequel to the 2007 game BioShock and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on February 9, 2010; Feral Interactive released an OS X version on March 30, 2012. Set in the fictional underwater dystopian city of Rapture, the game's story takes place eight years after BioShock. Assuming control of Subject Delta, a hulking Big Daddy, players are tasked with fighting through Splicers, the psychotic human population of the city, using weapons and an array of genetic modifications. The game also includes a story-driven multiplayer mode that takes place during Rapture's civil war, before the events of the first game. BioShock 2 was chiefly developed by 2K Marin, with 2K Australia, Arkane Studios, and Digital Extremes providing additional support. The story received major changes over the course of development. Garry Schyman, the composer of the first game, returned to create the score for BioShock 2. The game received positive reviews upon release, with praise directed at the game's narrative, art style, characters, ending and gameplay. However, the game attracted criticism for having a slow start and being too similar to its predecessor. The game was supported with downloadable content upon launch, and a new single-player campaign, titled Minerva's Den, was released in August 2010. The game sold more than 3 million copies, but did not meet the publisher's sales expectations. A remastered version of the game was released as part of BioShock: The Collection for Windows, PlayStation 4, Xbox One, and Nintendo Switch. GAME INFORMATION Name: BioShock 2 Remastered Developer: 2K Marin (BioShock 2), 2K Australia (BioShock 2), Arkane Studios (BioShock 2), Digital Extremes (BioShock 2), Blind Squirrel Games (BioShock: The Collection/BioShock 2 Remastered) Publisher: 2K Games Director: Jordan Thomas Producer: Melissa Miller Designer: Zak McClendon Writer: Jordan Thomas Composer: Garry Schyman Platforms: Microsoft Windows, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Mac OS X, Nintendo Switch Release Date: February 9th, 2010 (BioShock 2), September 13th, 2016 (BioShock: The Collection/BioShock 2 Remastered) Website: https://2k.com/en-US/game/bioshock-2/ Game Description and Information Source(s): https://en.wikipedia.org/wiki/BioShock_2 HASHTAGS #BioShock2 #BioShock2Remastered #BioShock