Making Gamedev Tooling For Windows 3.1 in Turbo C++

Making Gamedev Tooling For Windows 3.1 in Turbo C++

Limited by the lacking performance of my 386, I decide to make some tools for game development instead of making a game. I make a global property editor as well as a tileset editor in C for use in Windows 3.1. I've put links to the source code and binaries on my website: https://oldcomputerssucked.com/1995/t... ============================================== Timestamps: 00:00 Overview 02:57 Property editor 13:43 Tileset editor 24:50 Making a DLL