Noob Saibot Combo Guide - Mortal Kombat 11

Noob Saibot Combo Guide - Mortal Kombat 11

BGM: Tekken 6 OST: Sacred Dark (Azazel’s Chamber) [Kombo Notation below] On the surface Noob doesn’t like much, but a real ninja shouldn’t. Under the mask he has tons of options up close and full screen that with information in this guide you too will be sending health bars to the NetherRealm. Best part is his Kombo routes remain relatively same off most starters so you can focus on his general gameplan: make your opponent scared to stop blocking. Kombo Notation Guide: b/f/u/d = back/forward/up/down FWDJP/BWDJP/NJP = forward jump/ backward jump/ neutral jump DC = Dash Cancel PS4: 1 = square, 2 = triangle, 3 = cross, 4 = circle XB1: 1 = X, 2 = Y, 3 = A, 4 =B ~ = cancel into (i.e. input immediately) = press the buttons at the same time = can cancel into FB at the end of kombos AMP = Amplify = Meter Burn (SB) = Dark Sabbath Variation only _______________________________________________ [Kombo Starters] - 0:16 b11+3 (mid confirm) 212 (High/low launcher) f221 (whiff punish) b3 (low) F3 (anti-air/launcher) [kombo enders] - 0:54 db4 (pushes enemy to mid-screen distance) bf2 (good damage, creates distance, and has builds KB condition) du (max Damage and keep enemy close) b31+3 (Switches sides) Fatal Blow _______________________________________________ [Kombo Routes] Mid-screen/Corner routes – 0:16 Starter, ender: b11+3~ bf2 Anti-air, DC 113, ender: f3, DC 113~ du - 1:22 1 Meter Mid-screen /Corner routes – 1:51 Starter, du AMP, DC 113 ~ ender (Air) db4 AMP, DC 113~ ender 2 Meter Mid-screen /Corner route – 3:08 Starter, du AMP, DC 113~ ender AMP (Air) db4 AMP, 113~ du AMP, b11+3~ ender Krushing Blow Routes - 3:45 d2, 113~du Amp, b11+3~ ender (600+ with FB) b31+3, 113~du Amp, b11+3~ ender (600+ with FB)