The Evil Within - Nightmare - New Game - Chapter 6: Losing Grip On Ourselves

The Evil Within - Nightmare - New Game - Chapter 6: Losing Grip On Ourselves

My playthrough of the fantastic game 'The Evil Within' on Nightmare (Hard) difficulty, New Game. This is my first time through on this high difficulty, so the game many times takes me by surprise, as there are extra enemies in some areas, as well as certain unexpected ones, and moreover all of them can sense Sebastian almost immediately when he is near them. Additionally, some luxuries that are provided on Casual and Survival difficulties are not even there, to make our life hell. To sum it up, 'The Evil Within' is insane on this mode, one of the few games which when they claim that their Hard mode is 'Nightmare', they actually mean it. This playthrough is on fresh New Game, which means that Sebastian begins with the basic inventory and health and gets upgrades and weapons in the process. --------------------------------------------------------------------------------------------------- THE EVIL WITHIN by Bethesda and Tango Gameworks (2014). --------------------------------------------------------------------------------------------------- CHAPTER 6: Losing Grip On Ourselves. I was fearing this chapter, but it wasn't that bad. The worst part was the one where you have to shoot the archers from the bridge with all the angry monsters jumping on you, while keeping an eye on Jo so that he wouldn't get fatally hit. The Sentinel was a bit of a pain, but manageable.