Call of Duty: Modern Warfare 2 is a 2009 first-person shooter video game developed by Infinity Ward and published by Activision for Xbox 360, PlayStation 3 and Microsoft Windows. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 ending the storyline. However, while the working title 'Call of Duty 6' was used by Infinity Ward to refer to the game, an official statement from the company stated that "It would be incorrect to refer to 'Call of Duty: Modern Warfare 2' as Call of Duty 6". It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare -- Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters was also produced, entitled Modern Warfare 2: Ghost. Modern Warfare 2 has received very positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. Within 24 hours of release, the game sold approximately 4.7 million copies in North America and the United Kingdom. On August 3, 2011, Activision confirmed that the game had sold over 22 million copies worldwide and it is the second best-selling game of all time in both the UK and the U.S. ---------------------------- Act I S.S.D.D. — Help train the ANA soldiers Team Player — Assault an Afghan town after the bridge is destroyed by OpFor soldiers. Cliffhanger — Infiltrate a Russian mountain base with Capt. MacTavish and recover a downed ACS module. No Russian — Assault a Russian airport with Vladimir Makarov while undercover. (This level can be skipped if the player is offended by its content). Takedown — Engage in a running firefight throughout Rio de Janeiro's Favela to capture an arms dealer named Alejandro Rojas. Act II Wolverines! — Locate and protect codename Raptor during the beginning of the Russian invasion of America. The Hornet's Nest — Fight through the Brazilian Militia defenses and escape the favela. Exodus — Crush Russian forces in the suburbs and retrieve the HVI from the panic room. The Only Easy Day... Was Yesterday — Infiltrate an oil-rig, rescue hostages, and clear the way to the Gulag. The Gulag — Assault a Russian Gulag and rescue Prisoner #627. Of Their Own Accord — Assault Russian positions at the Department of Commerce, and protect the evacuation site at the Washington Monument. Act III Contingency — Evade enemy patrols, crush Russian defenses at the sub base, and help Cpt. Price secure a nuclear submarine. Second Sun — Dodge falling debris, and push through remaining Russian forces to Whiskey Hotel. Whiskey Hotel — Assault the White House, clear out Russian forces, and get to the roof to wave off friendly fighter bombers. Loose Ends — Search for Makarov at his safehouse on the Georgian/Russian border, and capture Makarov's Operations Playbook. The Enemy of My Enemy — Make your way through the bone-yard as General Shepherd's men and Makarov's men fight each other and get to the extraction point. Just Like Old Times — Search the Afghan cave network for Shepherd. Endgame — Chase Shepherd, using a boat, make your way down rivers and through caves with Price to kill Shepherd. Follow me on Instagram hsr._.edits Tiktok muhammad.waleed2900