Boss Fight The Sorrow METAL GEAR SOLID Δ: SNAKE EATER Walkthrough Gameplay

Boss Fight The Sorrow METAL GEAR SOLID Δ: SNAKE EATER Walkthrough Gameplay

#sorrow #bossfight #metalgearsolid #walkthrough #gameplay The Sorrow is the "Spirit Medium Soldier" of the Cobra Unit, a paranormal agent who can communicate with the dead. He was a former lover of The Boss, and their child is the character Ocelot. In Metal Gear Solid 3, he appears to Naked Snake as a guiding ghost after Snake is forced to kill him, leading him through the "River of Death" where he is confronted with the spirits of everyone Snake has killed, including himself. Cobra Unit Member: He was part of the Cobra Unit during World War II and his codename reflects his emotional state in battle. Powers: The Sorrow has psychokinetic abilities, specifically mediumship, that allow him to communicate with the dead and, in a fight, take on the combat abilities of spirits. Relationship with The Boss: The Sorrow and The Boss were in a romantic relationship and had a child together. Role in MGS3 : After being killed by The Boss, he becomes a ghost who helps Snake complete his mission by guiding him through the afterlife, a "River of Death". This is not a true boss fight but a surreal experience where Snake must confront the consequences of his actions. The "River of Death": During this sequence, Snake must navigate a river filled with the ghosts of enemies he has killed, which makes his progress more difficult if he has been violent. The Sorrow's powers also allow him to summon the spirits of dead soldiers, and they also have their own spirits of dead soldiers. The "boss fight": The fight is more symbolic than a physical confrontation. If the player has been consistently pacifist, there are no spirits to avoid; otherwise, they will have to navigate through the spirits. However, if the player is overwhelmed or unable to escape, the best method is to use the Revival Pill. End: The Sorrow's "death" in the final cutscene is symbolized by him floating up into the sky, which causes him to be seen by the player as a guiding ghost.