Cult Investigation - Corellia At this point in the game, the player has the choice to skip a mission or to get another Force point for wasting some more time. I chose the latter. Force Abilities are nice to have. And as I said in the previous video, I chose to prioritize the Mind Trick ability, therefore being able to 'convert' an enemy for some time and have him help me in battle or simply as a target diversion (OR another useful way to dispose hard enemy targets by 'converting' them and executing them while they stand near me, whistling and looking around). As for the mission, this one is another 'one of a kind'. Well, it is similar to one you could plat in 'Jedi Knight Mysteries of the Sith', but since I didn't make a LP serie out of that... heheh! We're receiving a distress call and are boarding a terrorist attacked fast-tram, on Corellia, to prevent it crashing on it's course-end. Feels much like SW Episode 5 on Coruscant, or something like that in a CloneWars episode with Ahsoka. By the way, mentioning Ahsoka... We're going to 'emulate' her, in the near future. Jedi Knights will have the chance to switch lightsaber, and go to either Ahsoka's two blades or Maul's doublebladed staff. Who knows what are we going to choose? ---- Playlist link (with previous episodes): • Let's Play: Star Wars Jedi Knight: Jedi Ac... ---- Do you want to buy me a coffee, or maybe a Mercedes Benz? Click here: https://streamelements.com/bistecca10... ---- You can also follow me on Twitch: / bistecca104 (Or not!)