I've casted this level aside for a while since I have always been intimidated by the beginning. But later on I decided to put this level to rest, managing to be likely my hardest insane demon completion even though it only took 3 days lol. The gameplay of the level is weird, HCY7's part sometimes just kills you due to finicky hitboxes. The part right after contains the most unfair wave ever, with the coin in it being so stupid. The almost invisible cogwheels can just decide to kill you just because, and the 2nd click and release are so hard for no reason. The 44% transition looks like it tried to be smooth, but failed spectacularly. The 48% ship has cogwheels that force you to do some wide af curves, and the transition to the dual can sometimes not work. Though a good note is that the cube & ball dual, as well as Gboy's part is actually really fun the best part of the level imo. It flows really nicely and is decently balanced. Unfortunately ZenthicAlpha's wave part feels like every click is overly delayed, resulting in a few dumb deaths, even though it looks super easy & the coin is super free. Viprin's memory is well obviously very learny, but gets consistent later on. The last 14% is complete garbage though, some clicks are just luck, the 89% yellow portal blue orb click always feels like the game censored it quicker than normal. And the last ship is just a big choke point, especially the weird yellow portal placement. Now the decoration. It relies heavily on your icon's P1 & P2 colors, making it either look horrible or great. The faded backgrounds manage to look really pretty, especially for 1.9. And the block design typically looks great, though Jeyzor's wave block design looks like something out of a circus. Now the song, it really just feels too erratic for the level, and the song really only starts to fit at Daddepro's part and on. Time: 3 days Attempts: 2336 Enjoyment: 5/10 Worst deaths: 66%x5, 73%x2, 76%, 82%, 89%, 97%