TITANFALL 2 Gameplay Walkthrough PART 1 (4K 60FPS) No Commentary Ultra HD About: Unlike its predecessor, Titanfall 2 has a single-player story campaign with gameplay split between commanding the Titan (BT-7274, voiced by Glenn Steinbaum) and controlling the Pilot (Rifleman Third Class Jack Cooper, voiced by Matthew Mercer). It features a linear story, but levels offer players multiple paths to explore. For most parts of the game the Titan BT-7274 accompanies players, alongside allied NPCs from the universe's Frontier Militia faction (of which BT-7274 and Jack Cooper are a part). He can change his weapon loadouts under players' command to maximize his efficiency when combating local wildlife, IMC infantry and other Titans. These loadouts are unlocked by finding abandoned equipment in each level, typically before a sequence which will benefit from the player switching to that loadout. Players are able to use multiple ways to complete objectives and attack enemies, such as utilizing Cooper's Pilot stealth ability, jump-kit assisted traversal of the level and using firearms provided in the game. Levels are large, and there are multiple paths for players to choose from to reach their destination. The game also features platform elements, which task players to make use of Cooper's parkour abilities to solve environmental puzzles, and travel to previously inaccessible areas. Some weapons are level-specific and can only be used in certain areas. There are also level-specific gameplay mechanics. For instance, in the "Effect and Cause" level, players are required to shift between the present and past with a time travel device. Players can also select dialogue options and have Cooper talk to BT-7274 at certain points in the campaign to develop the characters' personalities and often to comedic effect. The single-player also features a training gauntlet, which acts as a tutorial for players. The faster they complete the gauntlet, the higher their position will be on a leaderboard. Developer: Respawn Entertainment Publisher: Electronic Arts Director: Steve Fukuda Producer: Drew McCoy Artist: Joel Emslie Writer: Steve Fukuda Composer: Stephen Barton Engine: Source Platforms: Windows, PlayStation 4, Xbox One Release October 28, 2016 Genre: First-person shooter Follow Us: Twitter: / gaminglibrary_ Facebook: https://tinyurl.com/y9m2kmwl OUR GRAPHICS CARD: https://amzn.to/2DP7otI OUR CAPTURE CARD: https://amzn.to/2Sikjs0 OUR PROCESSOR: https://amzn.to/2DOfG57 OUR MONITOR: https://amzn.to/2DOpVGm OUR HEADSET: https://amzn.to/2SikB24 OUR MIC: https://amzn.to/2KKcokw