Hollow Knight: Silksong: Last Judge

Hollow Knight: Silksong: Last Judge

Not making stupid mistakes was key. He only has about 3 attacks in phase 2. Always be ready to jump, and AVOID USING DODGE when the flame walls go up. Use your Float ability and take your time. Too many deaths were due to a twitchy trigger finger on the dodge button, and while safely between flame walls I would constantly right into one when all I had to do was stay perfectly still. 2:21 is an example of this lol Like Dueling Dancers, your instinct might be to move quickly, but his attacks are very easy to avoid. Most of his attacks are extremely hostile close-range, so this is a more defensive "sit back and wait" type of fight. Relax, back away from him, and wait for his down-stab attack (2:33). It's very easy to dodge and you can get 2 hits in before diving back out of the way.