The Bunker - Chapter 18 - Uncharted: Drake's Fortune Gameplay

The Bunker - Chapter 18 - Uncharted: Drake's Fortune Gameplay

Uncharted: Drake's Fortune The Bunker Mission Chapter 18 Check out the FULL GAME Uncharted: Drake's Fortune Playlist:    • Uncharted: Drake's Fortune REMASTERED Game...   Chapter 1 | Ambushed    • Ambushed - Chapter 1 - Uncharted: Drake's ...   Chapter 2 | The Search for El Dorado    • The Search for El Dorado - Chapter 2 - Unc...   Chapter 3 | A Surprising Find    • A Surprising Find - Chapter 3 - Uncharted:...   Chapter 4 | Plane-wrecked    • Plane-wrecked - Chapter 4 - Uncharted: Dra...   Chapter 5 | The Fortress    • The Fortress - Chapter 5 - Uncharted: Drak...   Chapter 6 | Unlocking the Past    • Unlocking the Past - Chapter 6 - Uncharted...   Chapter 7 | Out of the Frying Pan    • Out of the Frying Pan - Chapter 7 - Unchar...   Chapter 8 | The Drowned City    • The Drowned City - Chapter 8 - Uncharted: ...   Chapter 9 | To the Tower    • To the Tower - Chapter 9 - Uncharted: Drak...   Chapter 10 | The Customs House    • The Customs House - Chapter 10 - Uncharted...   Chapter 11 | Trapped    • Trapped - Chapter 11 - Uncharted: Drake's ...   Chapter 12 | Heading Upriver    • Heading Upriver - Chapter 12 - Uncharted: ...   Chapter 13 | Sanctuary?    • Sanctuary? - Chapter 13 - Uncharted: Drake...   Chapter 14 | Going Underground    • Going Underground - Chapter 14 - Uncharted...   Chapter 15 | On the Trail of the Treasure    • On the Trail of the Treasure - Chapter 15 ...   Chapter 16 | The Treasure Vault    • The Treasure Vault - Chapter 16 - Uncharte...   Chapter 17 | The Heart of the Vault    • The Heart of the Vault - Chapter 17 - Unch...   Chapter 18 | The Bunker    • The Bunker - Chapter 18 - Uncharted: Drake...   Chapter 19 | Unwelcome Guests    • Unwelcome Guests - Chapter 19 - Uncharted:...   Chapter 20 | Race to the Rescue    • Race to the Rescue - Chapter 20 - Uncharte...   Chapter 21 | Gold and Bones    • Gold and Bones - Chapter 21 - Uncharted: D...   Chapter 22 | Showdown    • Showdown - Chapter 22 - Uncharted: Drake's...   If you liked the video please remember to leave a Like & Comment, I appreciate it a lot! Don't hesitate to subscribe:    / @breakerel1   Gameplay in Uncharted is a combination of action-adventure gameplay elements and some 3D platforming with a third-person perspective. Platforming elements allow Nate to jump, swim, grab and move along ledges, climb and swing from ropes, and perform other acrobatic actions that allow players to make their way along the ruins in the various areas of the island that Drake explores. When facing enemies, the player can either use melee and combo attacks at close range to take out foes or can opt to use weapons. Melee attacks comprise a variety of single punches, while combo attacks are activated through specific sequences of button presses that, when timed correctly, offer much greater damage; the most damaging of these is the specific "brutal combo", which forces enemies to drop twice the ammunition they would normally leave. Nate can only carry one pistol and one rifle at a time, and there is a limited amount of ammunition per gun. Picking up a different firearm switches that weapon for the new one. Grenades are also available at certain points, and the height of the aiming arc is adjusted by tilting the Sixaxis controller up or down. These third-person perspective elements were compared by several reviewers to Gears of War, in that the player can have Drake take cover behind walls, and use either blind fire or aimed fire to kill enemies. In common with the aforementioned game, Uncharted lacks an actual on-screen health bar; instead, when the player takes damage, the graphics gradually begin to lose color, turning grey and black. While resting or taking cover for a brief period - and if he is able to avoid damage while taking cover - Drake's health level, indicated by the screen color, returns to normal. The game also includes vehicle sections, where Drake must protect the jeep he and Elena are in using a mounted turret (with a machine gun and a grenade launcher, both of which have unlimited ammunition), and where Drake and Elena ride a jet ski along water-filled routes while avoiding enemy fire and explosive barrels. While players direct Drake in driving the jet ski, they also control Elena by aiming the gun in order to use her weapon — either the grenade launcher or the Beretta, depending on the chapter — in defense, or to clear the barrels from their path. The game also features reward points, which can be gained by collecting 60 hidden treasures in the game that glimmer momentarily or by completing certain accomplishments, such as achieving a number of kills using a specific weapon, performing a number of headshots, or using specific methods of killing enemies. In subsequent playthroughs of the game, the player can use these rewards points to unlock special options; these include in-game bonuses such as alternate costumes and unlimited ammunition but also non-game extras, such as making-of videos and concept art. #uncharted #drakesfortune #gameplay #breakerel