TRAPPED by DIRT Cube Roblox + Blender FALLING Simulation! 🤯💥|  #roblox #blender #animation #viral

TRAPPED by DIRT Cube Roblox + Blender FALLING Simulation! 🤯💥| #roblox #blender #animation #viral

Have you ever watched something so simple yet so unbelievably satisfying that you had to replay it over and over again? That’s exactly what this INSANE and deeply satisfying Roblox + Blender dirt cube falling simulation is all about. What started as a small experiment with physics, debris, and fracture simulation turned into one of the cleanest, smoothest, most hypnotizing cube-falling sequences I’ve ever created. Whether you’re here because you enjoy Roblox building, Blender physics, destruction animations, or just oddly relaxing shorts, this video is made for you. In this simulation, I combined Roblox Studio modeling with Blender’s advanced physics engine to craft a dirt cube that doesn’t just fall—it breaks, crumbles, scatters, slides, reacts, and interacts with forces in an extremely satisfying way. Watching every chunk split apart, each particle of dirt roll across the ground, and the entire cube collapse with realistic weight is something that the human brain just naturally enjoys. There’s something almost ASMR-like about debris slowly settling and dust drifting in the air. It’s simple, but mesmerizing. The process started in Roblox Studio. I began by creating a basic block structure, shaping it into a rough dirt cube with different layers and color variations to give the final sim more realism. Even though Roblox uses a simpler engine, it’s great for quickly building shapes and exporting them for further editing. Once the cube was ready, I exported it into Blender, where the real magic happens. Inside Blender, I divided the cube into dozens of fragments using fracture modifiers. This allowed the cube to break in a controlled yet natural way the moment gravity took over. I adjusted the shard size, density, and randomness until the pieces felt just right—not too big, not too small, and not too uniform. For even more realism, I added a particle system to simulate tiny dirt bits and dust clouds that kick up when the cube hits the ground. Even though the final video is short, the simulation itself took plenty of tweaking to achieve a truly satisfying look. Before running the full simulation, I tested different physics settings: • Mass adjustments to make the cube feel heavy • Friction + bounciness controls for realistic impact • Collision thickness so fragments don’t glitch • Gravity tweaks to make the fall feel natural • Particle emission timing to sync dust with the crumble If you enjoy videos like this, you’re definitely in the right place. I plan to make more simulations, including: • different materials (stone, glass, ice, sand, metal) • different shapes (pyramids, spheres, towers, cliffs) • environmental destruction (bridges, walls, landscapes) • slow-motion physics shots • larger-scale crumble simulations • Roblox-to-Blender hybrid projects • “oddly satisfying” compilations The possibilities are endless, and the results can be incredibly addictive to watch. If you found this simulation insane, satisfying, relaxing, or visually fun in any way, feel free to: 👍 Like the video 💬 Comment your favorite moment 🔔 Subscribe for more satisfying physics 📤 Share with someone who loves destruction sims Your support helps me create more animations like this—and trust me, there are many more crazy ideas on the way. Thank you for watching, and I hope this dirt cube falling simulation gave you the same oddly satisfying feeling it gave me while creating it. Stay tuned for even more insane, smooth, satisfying, and gravity-defying destruction! #roblox #blender #simulation #physics #satisfying #insane #robloxsatisfying #blendersimulation #blenderphysics #robloxstudio #vfx #fxartist #3d #3danimation #3dsimulation #destruction #fragments #particles #fallingsimulation #satisfyingshort #robloxshorts #blendershorts #gaming #gamedev #3dart #render #slowmo #relaxing #asmr #creative