Looks like shareplay fucked up yet again... So, in the beginning, since it seems to have not started recording until after the first few seconds, I basically got really lucky and survived Lorian teleporting at the start. In like a 1/1000 chance, I actually managed to arc my run in a way where I slid right past his one of his various bullshit teleport attacks. Happens so rarely, looks like this run had just about everything go right. From now on I'll start using the capture card to record the smaller fights too, even though they might take up a shitload of space on my PC at first with all the attempts getting recorded. I personally think it's a good trade if it will guarantee fucking recording the whole video, which shareplay has not been doing recently. This fight was certainly tricky, and I think is a good first step back into the hell of SL1 NG+7 no rolling, where I still have a few foes to face. In comparison to TolomeoR and Silverbullet, I kinda got the short end of the stick when it came to getting the eventual winning run with good RNG, as this took me about 6 and a half hours, while they cleared it around 4 and 5 hours. With that being said, I can go ahead and say it will probably take like 17 decades for another one of these fights to come out, knowing that only the worst of the worst remain, if you're not counting what potential bosses will arrive in the second DLC. Nameless, Soul of Cinder, and Gravetender all stand in my way right now, and those fights are perfectly described as true RNG holocausts. So yeah, if this run ends up never picking up again outside of the DLC, I'm sorry in advance. Now, instead of immediately hauling ass to the next roadblock in this run, I'm gonna take a bit of a break and do a less stressful run or two before coming back. You can sure as hell bet though that I'm at least gonna put up a fight with my remaining bosses before calling this run over, and sink a few hours before calling quits.