"Team Player" is the second mission of Call of Duty: Modern Warfare 2. With BCT-One trapped in a terrorist-held city, the Rangers of Hunter 2 mobilize to rescue the stranded unit. After calling in an airstrike, the Rangers move into the city to mop up any present OpFor and secure BCT-One. Characters Joseph Allen (playable) Foley Dunn Shepherd High Roller Binky Bigfoot Khaled Al-Asad (drawings only) Walkthrough Depending on the version of this mission being played, the remaster features an extended introduction where the player's vechicle being destroyed by a RPG before the player escapes from the vehicle and starting the level proper. The player will assume control of PFC. Joseph Allen. The level will start off with the player lying on the ground as General Shepherd stands over the player and helps him up. After defending the M104 Wolverine Bigfoot with direct fire support by eight M1A2 Abrams tanks and one M1128 MGS, among them High Roller, Binky, and Bugs, who is laying the bridge, the level continues and the player must get in a Humvee, called Cruncher. The player then takes control of the minigun. As the convoy drives through the streets, several OpFor will open fire on the Humvees. After an RPG destroys the vehicle, the player must then clear out a nearby building. Hunter 2-3 informs the squad over the radio that they are taking heavy fire inside a school. Sgt. Foley's team (Hunter 2-1) go in to assist. Then, the player must meet up with General Shepherd at the rally point who personally tells Allen that he's taking orders from him from now on.