7 Days to Die / Episode 05 / Alpha 11 / Starting the base

7 Days to Die / Episode 05 / Alpha 11 / Starting the base

7 Days To Die – Alpha 11 Episode 05 / Starting the base Settings: INSANE! (Feral) Brought to you by The [HOD] Gamers Collective. In this episode, I am joined by +Beardedbob, MDIan and Lowey. We start building the base, and the beginning of the “broken legs bug” is upon us. Watch for me flying way up in the air for no reason, crunch! One of the perks of Alpha testing I suppose, lol. As night falls, I decide to try and dig into the river bank instead of joining the lads in their tunnel, but the stone shovel isn’t that effective! ENJOY! New settings: Random Gen Map 100% loot abundance (up from previous series at 40% for now) Zombies:Feral Level: Insane 100% block durability (up from previous series at 50%) _____________________________ YOU CAN VIEW MY FULL PAGE / VIDEO LIBRARY HERE (please like and subscribe)    / kevyd77   For the most popular games of the moment, please pay a visit to the other [HOD] pages: Beardedbob:    / beardedbobsubscriber   Rongothebold:    / @rongothebold   Night Strike:    / @nightstrike   Don’t forget to join us on our Friday live Twitch stream!   / beardedbob   Show Times 20:30 Fridays (UTC+00:00) If you would like to join us on our server during our live streams, or are interested in being a part of the [HOD] Gamers Collective, please drop myself, +Beardedbob or +Rongothebold a line and we would be happy to get to know you. ______________________________ 7 Days to Die is an open world, voxel-based, sandbox game that is a unique mix of First Person Shooter, Survival Horror, Tower Defense and Role Playing Games combining combat, crafting, looting, mining, exploration, and character growth. From the ashes of the 3rd world war rises an unknown virus which transforms the surviving humans into an army of the animated dead, acting as a single-minded being.You play a survivor trapped in the savage zombie infested world of Navezgane County Arizona one of the last true Eden’s on Earth.