Mario vs. Donkey Kong: Tipping Stars Launch Trailer

Mario vs. Donkey Kong: Tipping Stars Launch Trailer

► Follow Me: » Youtube - https://www.bit.ly/1uNfbx0 » Twitter - https://www.bit.ly/1Dg1XMw » Soundcloud - https://www.bit.ly/1zIwdPc ----------------------------------------------------- About This Game - Mario vs. Donkey Kong: Tipping Stars is a game for the Wii U and Nintendo 3DS. As the sixth Mario vs. Donkey Kong game, it will be the first one to also be released on a home console. The game shares many elements with most of the series, and also debuts new features such as sharing custom stages through Miiverse. Parts and new minis can be unlocked in the Workshop Store after paying for them with stars, which can also be given to other players as a "tip" for their shared stages. The game is digital only except in Japan. Game cases with download codes will be sold in Europe. The Wii U version requires 0.93 GB of memory to be installed, and the Nintendo 3DS version 3200 blocks. Pauline is once more the victim of Donkey Kong's kidnapping antics at the very start of Mario vs. Donkey Kong: Tipping Stars this time though no motivation is given, Mario quickly gives chase with his Mini Mario toys in hopes of rescuing Pauline from the gorilla's grasp. The adventure was just a game to lure Mario to a surprise party the two had organised for him (similar to the plot of Mario vs. Donkey Kong: Minis March Again! ). At first Mario is confused, but soon shrugs it off to enjoy the fun, now surrounded by his friends, balloons and mini toys. The ruse revealed, Mario can then continue through more fun worlds and bonus levels knowing Pauline is happy and safe. Players are able to drag objects such as girders, springs, conveyor belts, pipes, and lifts to guide the Mini Marios to the ends of levels, similar to Mario vs. Donkey Kong: Mini-Land Mayhem!. There are also separate doors for different Minis in some levels. The game also includes the Workshop, where players can make up to 50 custom levels. Parts from the Workshop Store can be used in the Workshop to customize the look of created levels. Levels can be shared trough the Community option, which works with Miiverse. Players can share, play, and 'Yeah' levels. Players can also tip Stars they earned in the main game to level creators. Players can also share levels between both versions of the game. Blockers Blue Lifts Blue Lift Pickups Cannons Coins Color Switches Conveyors Conveyor Pickups Crumble Blocks Girders Girder Pickups Mini Doors Hammers Horizontal Springs Ladders Magnet Rod M-Tokens Pink Blocks Purple Conveyors Spikes Vertical Springs Warp Pipes World 1 Rolling Hills World 2 Jumpy Jungle World 3 Runaway Warehouse World 4 Crumbling Cavern World 5 Dashing Desert World 6 Twilight Valley World 7 Orbiting Observatory World 8 Winding Ravine World 9 Clattering Cabin World 10 Swirling Courtyard World 11 Shimmering Gold Palace Bonus 1 Bonus 2 Bonus 3 Blockers Blue Lifts Blue Lift Pickups Cannons Coins Color Switches Conveyors Conveyor Pickups Crumble Blocks Girders Girder Pickups Mini Doors Hammers Horizontal Springs Ladders Magnet Rod M-Tokens Pink Blocks Purple Conveyors Spikes Vertical Springs Warp Pipes Cannon Kongs Capture Kongs Circus Kongs Fire Piranha Plants Mini Pokeys Mini Shy Guys Piranha Plants Thwomps After traversing six puzzle filled worlds, while freeing cursed Mini Mario toys along the way, Mario catches up to Donkey Kong and Pauline in a darkened room, the lights are switched on quickly and Pauline and Donkey Kong are standing at the ready in front of a "surprise" banner with two toads to greet Mario. A Mario vs. Donkey Kong tech demo was revealed at Game Developers Conference in March 2014 to show off the Nintendo Web Framework, a set of tools for developers to make Wii U games with common simple programming languages such as HTML5. In Nintendo's pre-Electronic Entertainment Expo 2014 Digital Event video presentation, the game was confirmed to release on Wii U in 2015. Nintendo announced the final title and release dates in a January 2015 Nintendo Direct presentation, and that the game will support both cross-platform play and cross-buy concepts.