Metal Gear Solid V: Ground Zeroes (Mission: Classified Intel Acquisition) Hard/ S Rank

Metal Gear Solid V: Ground Zeroes (Mission: Classified Intel Acquisition) Hard/ S Rank

My Hard S-Rank Playthrough of the "Classified Intel Acquisition" mission in Metal Gear Solid 5: Ground Zeroes, on PlayStation 4! Metal Gear Solid V: Ground Zeroes is a 2014 stealth game developed by Kojima Productions and published by Konami. It is the eighth game in the Metal Gear series directed, written and designed by Hideo Kojima, and serves as a prologue to Metal Gear Solid V: The Phantom Pain, released the following year. Set in 1975, a few months after the events of Metal Gear Solid: Peace Walker, the story follows Snake a.k.a. "Big Boss" as he infiltrates an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre. Ground Zeroes offers players new sneaking and traversal methods as well as the choice in what order the story events take place by selecting missions in any order they chose. The game was originally developed as a mission for The Phantom Pain but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V. Players control Snake through the game map and attempt to complete missions while avoiding being spotted by the enemy. The threat detection system is revamped, with the removal of the onscreen meter or gauge to indicate the player that they are in the 'alert/evasion/caution' state as in previous games, which have instead been replaced by visual and audio representations. Snake's binoculars have also been revamped; instead of selecting the binoculars as an item, the binoculars are hot keyed to a button. The player is able to mark enemies and be aware of their locations in the iDroid's holographic display. There are directional cues to help players when an enemy sees them from a distance and gets closer to them. A new "Reflex Mode" is activated when an enemy finds Snake and the player only has a short window of time to take out the enemy before he fully sounds the alarm. Lights can be shot out to further aid the player's stealth efforts. #groundzeroes #mgsgroundzeroes #mgs #mgs5 #mgsV #mgsVgroundzeroes #mgs5groundzeroes #metalgear #metalgearsolid #metalgearsolid5 #metalgearsolidV #hideo #kojima #solidsnake #gameplay #gaming #playthrough #letsplay #walkthrough #playstation #playstation4 #ps4 #rellings #stealth #tactical #tacticalstealth #stealthgame