MGSV: TPP - 6 Where do the Bees Sleep? (S-Rank)

MGSV: TPP - 6 Where do the Bees Sleep? (S-Rank)

-S-Rank -No kills -No alerts -No retries -No reflex -No buddies (aside from D-Horse) The first rather long mission since you need to sneak past two enemy bases / outposts. The goal is to retrieve the Honey Bee, a rocket launcher, and your only clue to its exact location is a speechless prisoner held captive by the enemy. On top of that, your enemies are looking for the thing too, so you're basically racing against them to find it first. The probably easiest way would be to intercept the guards and save the prisoner, but I kinda wanted to do something different here and ignore them as best as I can. Once you arrive at Smasei Fort (the place where the Honey Bee is hidden), the guards will make the prisoner lead them to the weapon if you get close enough to them - if you just stay away, they'll wait until you do.This is where the time aspect comes in, though you can fortunately pass the whole group by if you know which routes to take. Of course, the game doesn't just let you escape that easily, so we meet the Skulls once again who will be on your ass for sure this time around. Although I made it out without getting hit once, I panicked / wanted to ensure my safe way out and fired one of the rockets. It was admittedly unnecessary since I would have well escaped at the point I fired, but I really didn't want to relive the same 20 minutes again. Aside from that one shot, no weapons were used, so it doubly stings, but what can you do.