Metal Gear Solid V: The Phantom Pain | Part Four

Metal Gear Solid V: The Phantom Pain | Part Four

“The mission never truly ends.” I’ve already completed Metal Gear Solid V: The Phantom Pain recently. But this time, I’m starting over with The Ultimate Phantom Pain Mod, which includes New Game Plus and new gameplay features. Not a replay. A return. About The Ultimate Phantom Pain Mod: "Customize your game experience! Choose from lots of settings like: new game plus, skip heli rides, time scale, hardcore enemies, custom weapon and camo settings, resource multipliers, instant dev and dispatch missions, custom deployment costs, MB staff outfits, custom revenge system, wildcard enemies, player equip, custom weather and more" About the New Game Plus: newGamePlus_ENABLE: Switches the mod to New Game + mode. BACKUP your save before you switch this on! No issues but your save state will never be the same! Be prepared for a VERY long rewards screen after beating Mission 2 - Diamond Dogs New Game+ features: ------SPOILERS START------ Do not read this section if you haven't beaten the game yet!!! **After playing the prologue, when you see the results screen, make a backup of your save at this point. Use that save file as a starting point for any new games, modded or not. Saves the trouble of playing the hour long prologue again** Make sure to go through all the tutorials first. Do not rush into building everything Unlocked development requirements from the start Unlocked development requirements - weapons/items need at least a level 1 in required unit level No weapon/item development times Unlocked base development requirements - instant platform development Buddies unlocked after M2 DDog becomes unavailable after 2 missions are cleared from M3, M4, M5 to enable a cutscene. Simply visit MB to get him back DDog becomes unavailable after 3 missions are cleared from M7, M8, M9, M10 to enable a cutscene. Simply visit MB to get him back Quiet becomes unavailable after 1 mission is cleared from M7, M8, M9, M10. This is to meet M11 unlock requirement. Complete M11 to unlock her again Quiet becomes unavailable after a certain someone's goodbye scene provided you have a 100% bond with her and do not use the Butterfly Emblem. This is done in order to unlock Side Ops 150 which leads to Mission 45 Quiet is immediately regained after M45, no reunion necessary All language translators unlocked from Mission 1- Phantom Limbs Base development is only possible after clearing at least 1 mission(I think) Gun customization unlocked after M2 Bionic arm upgrades unlocked after M2 All MB unit sections unlocked after M2 SKULLS can be fultoned after M2 Ground Zeroes DLC soldiers unlocked after M2 FOB construction allowed after M2 FOB missions unlocked after M2 Parasite Suit unlocked after M2 Nukes can be developed after M2 All Key Dispatch missions unlocked after M2 Avatar unlocked after M2 Fire support unlocked after M2 Security devices development unlocked after M2 Animal Conservation platform unlocked after M2 Unlocked the possibility of viewing the nuclear abolition cutscene after M2 Buddy Dev menu opens after any one of the first three missions M3, M4 or M5 is cleared Vehicles customization is unlocked after your first vehicle fulton, no way to by pass this without some unnecessary effort Some things unlock after going into free mission or a mission and heading to MB via helicopter/clearing the mission ------SPOILERS END------