Let's export alembic of Metahuman from Maya or Blender and import it in Marvelous designer for cloth simulation. Here some background knowledge of MotionBuilder to be able to come along: Unreal Engine 5 - MotionBuilder pipeline: • UE Metahuman - MotionBuilder pipeline Mixamo - MotionBuilder - Unreal 5 pipeline: • Mixamo - MotionBuilder - Unreal 5 pipeline Story mode: • Arrange animations in Motionbuilder 0:00 Idea 0:23 Maya method 0:40 simulation of cloth in Marvelous Designer 1:24 Blender method 2:14 Marvelous Designer