HITMAN (2016) - Walkthrough Gameplay [No Commentary] - Part 1 - PROLOGUE

HITMAN (2016) - Walkthrough Gameplay [No Commentary] - Part 1 - PROLOGUE

In 1999, an unnamed man is initiated into the International Contract Agency (ICA) and demonstrates exceptional aptitude as an assassin. The ICA is unable to verify his background or uncover any information about him, which disturbs Erich Soders, the ICA's Training Director. With the help of his handler, Diana Burnwood, the initiate passes a final test that Soders had rigged against him. The director reluctantly approves the initiate for field duty and washes his hands of the matter. The man tells Diana to call him "47" and leaves to await further instructions; this prologue leads into the events of Codename 47, the first game in the series. Twenty years later, 47 completes a series of contracts provided by Diana, who has risen to a senior position in the ICA. At first, the contracts appear to be unrelated, but Diana gradually uncovers information that an unknown individual referred to as the "Shadow Client" has covertly coordinated these contracts to attack a secretive organization called "Providence", whose existence and total control over world affairs were thought to be a myth. The Shadow Client uses the ICA and 47 to kill Providence agents, making ICA appear culpable and hiding his own involvement. The game ends with Diana being approached by a representative of Providence, who requests that the ICA deal with the Shadow Client.