I managed to get out of bounds with a glitch that exploits how Toggle (and custom changeling characters, for that matter) work. I don't know if it's possible to do this with Sackboy, but it's possible with Toggle. When you switch forms as Toggle or a custom changeling character, the game, for lack of a better term, pauses the other form until you switch back, and preserves whatever that form was doing before switching, without the form you just switched to being affected. As a simple example, if you jump into a small pit of Fire, bounce up from it and switch to the other form, you can get a second bounce up before being killed by the fire. (note that you'll have to switch to the other form and wait for the fire stun animation to finish before you can do it again) Conveniently, this behaviour allows you to store the upwards launch of a Layer Launcher in one form, and then use it to propel yourself upwards when you switch back to the other form, though the timing is pretty precise and (as far as I can tell, at least) there's not much way to know if you got it without switching to check. So if you wanted to speedrun Tiki Paradise, or break Toggle-based Community Levels, feel free to use this glitch. Follow me on Twitter: / chunkinator104 My LittleBigPlanet Profile: https://lbp.me/u/Chunky104